# ⚙️ Technical Limits & Entity Caps

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To keep AshBlossom running smooth and lag-free, we have some hard limits in place. If you go over these numbers, the server will automatically clear extra entities or disable mechanics to protect the TPS.

{% hint style="info" icon="layer-plus" %}
Pro-Tip: Keep an eye on your chunk borders (F3+G) when building!&#x20;
{% endhint %}

#### 🐄 Animals & Livestock (Per Chunk)

The server will automatically cull excess animals if they get too crowded:

* Per Chunk: Stick to a maximum of 20 animals of the same type per chunk.
* Bees: Max 20 bees per chunk.

#### 🧑‍🌾 Villagers & Breeding (Per Chunk)

Villager pathfinding is a huge lag source, so we have to keep them in check:

* The Hard Limit: Only 10 villagers are allowed per chunk.
* Breeding Lock: If any farm or area hits 10 or more villagers, breeding will automatically shut off.

#### 📦 Spawners

* The Spawner Cap: We allow a maximum of 8 spawners per chunk.
* Manual Removal: Please note that any spawners placed over this limit will be manually removed by staff to protect the server's stability.

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{% hint style="info" icon="user-ninja" %}
Quick Tip: If you’re planning a big farm, just double-check your chunk alignment first. If you're unsure about the limits, feel free to ask the staff team for a hand!&#x20;
{% endhint %}


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